Technical Art, 2025
UNREAL ENGINE
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BLENDER
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FIGMA
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NEW YORK
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SUBSTANCE PAINTER
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CONSOLE & PC
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INDEPENDENT GAME DEVELOPER & DESIGNER
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WET WORK
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UNREAL ENGINE · BLENDER · FIGMA · NEW YORK · SUBSTANCE PAINTER · CONSOLE & PC · INDEPENDENT GAME DEVELOPER & DESIGNER · WET WORK ·
Current Project
Tomorrow: Vector Six
A Mossad agent races to find those responsible for a shocking and suspicious terrorist attack before he is forced to take the fall.
Coming Soon
A deeper look at Tomorrow’s modelling, rigging, and animation pipelines is in progress. Much of the work itself — from Blender modelling and UE rigging to material and retargeting experiments — is already visible here, but this upcoming section will expand on those processes in greater depth.